Good but has problems and room for improvement.
1. Some airports, specifically the Norfolk Airport, had their taxiways removed for some reason. Why? I know that they would be useful…..
2. The in-cockpit view for the double-deck jet feels a bit disorientating and uncomfortable. Not only is it positioned a bit too high, but it slightly feels like the cockpit itself is looking at the ground instead of a straight-forward angle.
3. Some text isn’t written properly in American English, like “centre” and “manouver.”
4. The crash graphical effect of the original plane in the freighter’s “crash” mission doesn’t match the graphical effect when you are controlling the original plane itself.
5. Where are the individual gates, jetways, shuttle buses, baggage transportation trucks, and air fuel trucks? They don’t have to match their real counterparts perfectly, but it would be nice to know that I have landed at an actual airport instead of a runway with an abandoned office builidng next to it.
6. The animation of the landing gear for the freighter doesn’t match its sound effect.
7. The max speed (in autopilot mode) for the double decker doesn’t match its true max speed.
8. When a new map section is loaded, the time speeder is deactivated (if it is on) and the plane gets misplaced slightly.
9. When the time speeder is on, the animation of the sprite surrounding the next target speeds up too.
10. The view in the supersonic jet’s cockpit isn’t very good, even with the nose completely down.
11. The view in the business jet cockpit isn’t centered with the seat you are supposed to be in.
12. Why don’t any of the other airplanes have the above-plane view except for the double-decker?
13. Finally, there is this incredibly annoying wah-wah sound for the engines of the supersonic jet, buisiness jet, and the cargo jet. The other 3 jets don’t have this problem.
Mijkah about
Extreme Landings Pro, v2.2